Own the whole stack
We write the game code and the auction code. That vertical integration is why we can guarantee brand safety instead of just claiming it.
BIDROLE is an independent product studio creating apps, games, and digital products designed to launch fast, learn from real users, and grow with purpose.
Trusted by teams at
BidRole is a game studio and an ad platform in one company. That's unusual, and it's the point.
Owning the games and the ad tech isn't a slogan here — it changes what we can promise.
We write the game code and the auction code. That vertical integration is why we can guarantee brand safety instead of just claiming it.
Rewarded video and playables are opt-in by design. Completion rates run above 90% because nobody is being ambushed.
SKAdNetwork 4, Privacy Sandbox, and modeled conversions — wired into Adjust, AppsFlyer, and Singular out of the box.
Mediation, in-app bidding, and attribution ship in a single SDK — the same one that runs our own top-grossing titles.
In-house designers concept, build, and iterate playable and video creative against your KPI. No agency retainer.
Take-rates and rate cards are written into the contract. Media buys in managed UA are visible to you.
One SDK or one DSP connection. Everything downstream — auction, creative, measurement — is handled.
Drop in the BidRole SDK or connect via your DSP. One integration covers mediation, bidding, and attribution.
Every impression is priced by a unified server-side auction across all eligible demand.
The creative engine and live-ops tools iterate automatically against your KPI — ROAS, ARPDAU, or retention.
Deterministic and modeled measurement flows back to your MMP and BI stack, with net-revenue reporting.
The numbers behind the pitch
Every impression we sell runs inside one of these.
The inventory is genuinely first-party, so our brand-safety review took a day instead of a month. Rewarded completion rates are the best we see anywhere.
BidRole's partner desk treats us like a client, not a line item. Placement-level reporting means we can defend the spend in every QBR.
We replaced four SDKs with one and ARPDAU went up 24% in the first month. The UA team actually shows us the media buys.
We build and operate mobile apps and games, and we run the ad technology inside them. Advertisers and agencies buy that first-party inventory; other studios use our SDK to monetize and grow.
Every impression runs inside an app we own and operate. There's no arbitrage and no unknown third-party supply, so brand-safety review is fast and placement reporting is exact.
Rewarded video, playable ads, interstitials, and native units — tuned per title so they fit the experience instead of interrupting it.
We support SKAdNetwork 4 and Privacy Sandbox, integrate with Adjust, AppsFlyer, and Singular, and provide server-side postbacks plus log-level data on request.
Yes — through private marketplace and programmatic guaranteed deals in the DSPs you already use, or via insertion order with a named partner manager.
Most partners are live within 48 hours of creative approval. Self-serve advertisers can launch the same day.
Tell us what you're trying to grow. We'll show you the inventory, the formats, and the numbers.